Unity mobile multiplayer solutions
Recently I was working on mobile running game prototype with realtime multiplayer. There were lots of information on different solutions, so i’ve collected it in one mind map, to find best one. Check it below.
Tiny add empty child script
I don’t understand why it is still not default option in unity. Almost always when you edit scene graph, especially working with GUI, or level editing you need to create some objects attached to latest in hierarchy. You are only able to create a new one in root and than you should drag that one to you target transform. This tiny script allows you to create empty child gameObject with one hotkey. Works great for me and saves lots of time.
VCS ignore list
Small Unity tip, when working with VCS, add these types to ignore list:
Unity Skinned Mesh Renderer Performance
Needed to test some unity skinned mesh renderer staff.
I’ve uses a simple skeleton model with a full biped rig. It had about 3k vertices, 5k tris, uv and skin components. Used 3 common shaders: Specular Diffuse, Diffuse and Unlit. Last one doesn’t need any normals to draw mesh, so it should perform MeshSkinning.Render much faster.
Maybe a year ago or so FGL made available an upload of Unity builds + mobile games. I never used it before, but thought that it would be a nice attempt to gain some money with my pet projects. I’ve recently finished one to publish on google play, but firstly decided to push it to fgl and acknowledge how things are going with unity in that world . Sometimes it’s better to read forums before doing something, but i’ve understood it a bit later.
Hi there, this post won’t be related to my current project, but it’s tied up with Unity3d. I’m really passionate about productivity and optimisation All those gtd techniques, time management systems, pomodoros, goal tracking and so on. I’ve tried all of them and will continue find new ways to “optimise life”. Once I’ve stumbled upon the Sublime Text editor and was impressed. I’ve spent not few time to get it work for me, especially with unity. In this blogpost I want to share with you, how i’ve build my perfect workflow with Sublime Text.